The big end-of-term play is approaching. Tobias is somewhat anxious, but with Mees Kees at the helm, everything should be just fine. The class looks forward to rehearsing in the afternoons and to making beautiful scenery - until they find out that Principal Dreus has chosen a terribly boring medieval play. Moreover, it is to be staged in a dusty room within a nearby retirement home. But Mees Kees wouldn't be Mees Kees if he didn't put his own twist on things...
Wolf, Assepoester, Roodkapje, Reus en Klein Duimpje accidentally end up in the unknown Winterland. The gate through which the characters went was broken by Longneck. They have to find 5 crystals to restore the gate and get back into the fairytale forest. However, they are thwarted by an evil Witch.
In the 17th century, in a little town called Toth, people are mysteriously disappearing and rumor has it that a werewolf is wandering the streets.
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